Difference between revisions of "Main Page"

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* 2018-02-06 [https://steamcommunity.com/games/456670/announcements/detail/1666764701488931048 Hand of Fate 2 Game Master's Toolkit is now live]
 
* 2018-02-06 [https://steamcommunity.com/games/456670/announcements/detail/1666764701488931048 Hand of Fate 2 Game Master's Toolkit is now live]
 
* 2018-02-03 [https://steamcommunity.com/games/456670/announcements/detail/1666764701474734022 Announcing the Game Master's Toolkit for Hand of Fate 2]
 
* 2018-02-03 [https://steamcommunity.com/games/456670/announcements/detail/1666764701474734022 Announcing the Game Master's Toolkit for Hand of Fate 2]
 
== Mod Tab ==
 
 
==Description==
 
The Mod tab allows for the creation and configuration of a mod's settings. A default mod is included in a fresh SDK with default values.
 
 
==Mod List==
 
The mod list contains a single item representing the active mod. This can not be deleted, and no new items can be added.
 
 
==Mod Detail==
 
Shows the details of the selected mod.
 
 
;Mod name
 
: Allows the mod to be renamed by clicking the *Rename* button {{key press|A}}
 
 
[[Category:Resource]]
 
 
== Mod Tab ==
 
 
==Description==
 
The mod tab displays and allows configuration of a mod's settings.
 
 
==Mod List==
 
The Mod List shows mods in the current Unity project. By default, a single mod is in the HoF2 modding SDK project. This can not be removed, and no additional mods can be added.
 
 
==Mod Properties Panel==
 
The Mod Properties panel allows a mod's details to be viewed and edited.
 
 
;''Mod name''
 
: The name of the mod. Can be changed by clicking the '''Rename''' button.
 
;Mod
 
: Publicly visible details of the mod. '''Title''', '''Description''', and '''Preview Image''' can be set here.
 
;Dependencies
 
: Allows configured dependencies on other mods to be viewed, added and removed. Mods which have been subscribed to will appear in the dropdown after the game has been run once.
 
 
 
[[Category:Resource]]
 

Revision as of 19:59, 14 September 2018