Difference between revisions of "Sharing Projects"

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(Created page with "After opening the HoF2 SDK for the first time, it can grow to over 800MB. When sharing projects with other community members, collaborators, or Defiant devs for reproducin...")
 
 
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After opening the [[HoF2 SDK]] for the first time, it can grow to over 800MB. When sharing projects with other community members, collaborators, or Defiant devs for reproducing bugs it can be helpful to trim that down to the bare minimum.
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After opening the [[HoF2 SDK]] for the first time, it can grow to over 800MB. When sharing projects with [[Example_Projects|the community]], collaborators, or Defiant devs for reproducing bugs it can be helpful to trim that down to the bare minimum.
  
  
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# Navigate to the [[HoF2 SDK]] folder for your project.
 
# Navigate to the [[HoF2 SDK]] folder for your project.
 
# Open the Assets folder
 
# Open the Assets folder
# The Prefabs folder and the Mod.prefab file contain all of your mod-specific specific data
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# The Prefabs folder, the Mod.prefab file, and the Mod.prefab.meta file contain all of your mod-specific specific data
  
  

Latest revision as of 12:42, 20 September 2018

After opening the HoF2 SDK for the first time, it can grow to over 800MB. When sharing projects with the community, collaborators, or Defiant devs for reproducing bugs it can be helpful to trim that down to the bare minimum.


Finding the important files

A screenshot of the mod-specific files in the HoF2 SDK folder
  1. Navigate to the HoF2 SDK folder for your project.
  2. Open the Assets folder
  3. The Prefabs folder, the Mod.prefab file, and the Mod.prefab.meta file contain all of your mod-specific specific data