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After opening the [[HoF2 SDK]] for the first time, it can grow to over 800MB. When sharing projects with | After opening the [[HoF2 SDK]] for the first time, it can grow to over 800MB. When sharing projects with [[Example_Projects|the community]], collaborators, or Defiant devs for reproducing bugs it can be helpful to trim that down to the bare minimum. | ||
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# Navigate to the [[HoF2 SDK]] folder for your project. | # Navigate to the [[HoF2 SDK]] folder for your project. | ||
# Open the Assets folder | # Open the Assets folder | ||
# The Prefabs folder and the Mod.prefab file contain all of your mod-specific specific data | # The Prefabs folder, the Mod.prefab file, and the Mod.prefab.meta file contain all of your mod-specific specific data | ||
Latest revision as of 12:42, 20 September 2018
After opening the HoF2 SDK for the first time, it can grow to over 800MB. When sharing projects with the community, collaborators, or Defiant devs for reproducing bugs it can be helpful to trim that down to the bare minimum.
Finding the important files
- Navigate to the HoF2 SDK folder for your project.
- Open the Assets folder
- The Prefabs folder, the Mod.prefab file, and the Mod.prefab.meta file contain all of your mod-specific specific data